Monday, December 15, 2008

Finding scripts folder on MacOsx



Hi there, I finally got it
It's just a matter of hidden files, on your directory of blender, say /Applications/Blender-2,48a
Right click on your Blender icon and select on the contextual menu show contents of the package, after that clic contents folder,then Macos,then .blender, then scripts
There you go, you've found the very python scripts folder on your mac osx system and you dont have to worry about calling blender from terminal and printing the scriptsdir.

By the way to be able to see hidden files you have to open a terminal:
/Applications/Utilities/Terminal
and type:
defaults write com.apple.Finder AppleShowAllFiles YES

Then reestart your finder old down the Option key, then click and hold on the Finder icon in the
Dock. When the contextual menu appears, select Relaunch and the Finder
will restart.

Wednesday, December 10, 2008

Major thing, with pyton output in blender


This might be old, but it would help, I just started coding python, and had no result in the terminal window in mac osX, and found this from tron_thomas.

...I can get output to show up in the command line terminal if I dig down into the application bundle. For example. Assming I'm in the directory where the file blender.app is located, I can type:

./blender.app/Contents/MacOS/blender &

This will launch Blender and then output from python will print to the terminal that launched the program.

I've also discovered that output from Blender will show up in the Console application when launched normally. However that output doesn't appear until blender shuts down. It's like the output buffer doesn't get flushed until the application terminates.

Monday, November 17, 2008

Help is it a bug?




























Hi all, Still working on that face tutorial I promised.
The thing is that whie I was working on a demo, of a corridor with a explosion, I found this "bug", of frozen particles before being emited, here are the sampel fiels

Monday, July 14, 2008

Long time no see, my young aprentice

Hi everyone, sorry for not posting anything for such a long time. You know I've been working long hours, and don't have much time.
Next thing I'll do when I have a bit o time is to write my own tutorial of how to build a human face, with box modeling, something I've learned from a guy that does it whit another program, but its actually viable in blender and, gives great results.
Chereo!

Saturday, May 31, 2008

Hello world!!!

Hi every one, this is my first post, this blog is intended to publish all my dobts in blender, and publish the results so people can learn from my mistakes, sort of a helping hand.
Most of my posts will be about nodes, because most of my problems are at the final render with convincing materials but you know every thing will fit here as soon as it's cool.
You are free to post any comments and any suggestions on tutorials for blender, and gimp.
Good luck every one, and help spread the seed